Release v0.2.5


Version 0.2.5 Release

This release, has mainly been a maintenance patch for Godot Manager. Fixing a few issues that have arrised when previous commit did not properly apply side commits back to the repo. New Projects are now properly created without any issues.

Also fixed errors with Attempting to Edit / Launch Projects that have No Version associated with it, as well, as ensure that when editing the project, if only 1 version of Godot is installed, it will let you set that as the version for the project. Also will ensure that if there is no Godot Engine Version installed, to prompt the user to install a version, without opening the Edit Project Dialog.

Various Fixes listed below.

  • Fixed issue where NewProject Dialog was not properly stringifying Rendering Driver.
  • Corrected getting minor version, to ensure it's numeric, instead of numeric-release
  • Ensured that dir_selected signal is disconnected only if it is connected, on OK signal.
  • Implemented using Config Version for 3.0 to 3.0.6.
  • Fix attempting to launch a project that has no godot engine associated with it. This can happen when the engine that a project was associated with, is removed.
  • Fix for #93
    • Fixed crash when attempting to Edit a project that has no engine assoicated.
    • When we have 1 version of engine installed, ensure that we mark the project as dirty, and allow the person to be able to save the project with the only engine installed.
    • Added signal to ensure that Project is updated, when something has changed about the project. Such as the engine associated with it, is uninstalled, this only Updates the UI for the projects.
  • Ensure that cached Godot Version is cleared when opening the project, and before populating the Project Data information. This ensures that an old version, that has been uninstalled, isn't cached when showing the dialog.
  • Implemented proper catches for any Network Traffic, where a failure to connect is caught. (Fixes #96)
  • Adds Development configuration, so that main CentralStore json isn't modified with new features, that would not be readable in older stable versions.

Files

godot-manager-windows.zip 29 MB
Version 0.2.5 May 15, 2024
godot-manager-mac.zip 47 MB
Version 0.2.5 May 15, 2024
godot-manager-linux.zip 34 MB
Version 0.2.5 May 15, 2024

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